DeathmatchIntro Seznam členů třídy
Zde naleznete úplný seznam členů třídy
DeathmatchIntro, včetně všech zděděných členů.
bombsatend_ | DeathmatchIntro | [private] |
bonuses_t typedef | DeathmatchIntro | |
DeathmatchIntro(Uint16 players_count, const std::string &mapname, const bonuses_t &bonuses, Uint16 wins, bool creatures, bool bombsatend) | DeathmatchIntro | |
draw_player_score_(Sint16 x, Sint16 y, Uint16 h, Uint16 player, Uint16 winner, Uint8 trans) | DeathmatchIntro | [private] |
draw_score_(Uint16 winner, Surface &bg, Uint8 trans) | DeathmatchIntro | [private] |
game_ | DeathmatchIntro | [private] |
gameBase_ | DeathmatchIntro | [private] |
gameTools_ | DeathmatchIntro | [private] |
get_image_(Uint8 index) | DeathmatchIntro | [private] |
image_ | DeathmatchIntro | [private] |
image_t typedef | DeathmatchIntro | [private] |
intro_ | DeathmatchIntro | [private] |
load_deathmatch_tools_(Uint16 players_count) | DeathmatchIntro | [private] |
load_src_surface(TiXmlElement *El, const char *attr_name="src", bool force=true) | GameBaseLoader | [static] |
load_subEl_animation(TiXmlElement *El, const char *name_subEl, Animation &anim_dst, const Surface &sur_src) | GameBaseLoader | [static] |
load_subEl_surface(TiXmlElement *El, const char *name_subEl, Surface &sur_dst, Uint16 width, Uint16 height, const Surface &sur_src) | GameBaseLoader | [static] |
load_tool_(TiXmlElement *rootEl, const char *subEl_name, const Surface &sur_src) | DeathmatchIntro | [private] |
score_ | DeathmatchIntro | [private] |
show_score_(Uint16 winner) | DeathmatchIntro | [private] |
show_screen() | DeathmatchIntro | |
tools_ | DeathmatchIntro | [private] |
wins_ | DeathmatchIntro | [private] |
~DeathmatchIntro() | DeathmatchIntro | |