delay_ | GameShaker | [private] |
diff_x_ | GameShaker | [private] |
diff_y_ | GameShaker | [private] |
GameShaker() | GameShaker | |
getDiffX() | GameShaker | |
getDiffY() | GameShaker | |
getNewDiff() | GameShaker | [private] |
isShaking() | GameShaker | |
shake(Uint16 delay) | GameShaker | |
update() | GameShaker |