Creature Seznam členů třídy

Zde naleznete úplný seznam členů třídy Creature, včetně všech zděděných členů.

access_counter_Creature [protected]
AI classCreature [friend]
ai_Creature [protected]
AI_fromKeyboard classCreature [friend]
AI_ShortAttack classCreature [friend]
anim_(DIRECTION d_)Creature [protected]
anim_burned_Creature [protected]
anim_down_Creature [protected]
anim_left_Creature [protected]
anim_right_Creature [protected]
anim_up_Creature [protected]
Creature(const Animation &anim_up, const Animation &anim_right, const Animation &anim_down, const Animation &anim_left, const Animation &anim_burned, Uint16 x, Uint16 y, Uint16 speed, Uint16 lives, Sint16 ai)Creature
Creature(const Creature &creature, Uint16 x, Uint16 y)Creature
d_Creature [protected]
die()Creature
draw(SDL_Surface *window, const SDL_Rect &rect)Creature [virtual]
DynamicMO(Uint16 x, Uint16 y)DynamicMO [inline]
getSpeed() const Creature [inline]
getZ() const DynamicMO [virtual]
isUpwards(const MapObject &obj) const MapObject [virtual]
last_die_Creature [protected]
lives_Creature [protected]
MapObject()MapObject [inline]
MapObject(Uint16 x, Uint16 y)MapObject [inline]
move()Creature [virtual]
moved_Creature [protected]
setFieldInMap(Uint16 old_x, Uint16 old_y)DynamicMO [protected]
speed_diff_Creature [protected]
speed_rate_Creature [protected]
type() const Creature [inline, virtual]
update()Creature [virtual]
x_MapObject [protected]
y_MapObject [protected]
~Creature()Creature [virtual]
~DynamicMO()DynamicMO [inline, virtual]
~MapObject()MapObject [inline, virtual]


Generováno Mon May 24 21:57:35 2010 pro projekt Bombic 2 programem  doxygen 1.5.6