draw(SDL_Surface *window, const SDL_Rect &rect)=0 | MapObject | [pure virtual] |
getZ() const =0 | MapObject | [pure virtual] |
isUpwards(const MapObject &obj) const | MapObject | [virtual] |
MapObject() | MapObject | [inline] |
MapObject(Uint16 x, Uint16 y) | MapObject | [inline] |
type() const =0 | MapObject | [pure virtual] |
update()=0 | MapObject | [pure virtual] |
x_ | MapObject | [protected] |
y_ | MapObject | [protected] |
~MapObject() | MapObject | [inline, virtual] |