| draw(SDL_Surface *window, const SDL_Rect &rect)=0 | MapObject | [pure virtual] |
| getZ() const =0 | MapObject | [pure virtual] |
| isUpwards(const MapObject &obj) const | MapObject | [virtual] |
| MapObject() | MapObject | [inline] |
| MapObject(Uint16 x, Uint16 y) | MapObject | [inline] |
| type() const =0 | MapObject | [pure virtual] |
| update()=0 | MapObject | [pure virtual] |
| x_ | MapObject | [protected] |
| y_ | MapObject | [protected] |
| ~MapObject() | MapObject | [inline, virtual] |
1.5.6