#include <deathmatch.h>
Veřejné metody | |
| MenuDeathmatch () | |
| virtual | ~MenuDeathmatch () | 
Statické veřejné metody | |
| static void | create (AG_Event *ev=0) | 
Statické privátní metody | |
| static void | handlerNewMatch (AG_Event *event) | 
Statické privátní atributy | |
| static int | players_count = MENU_DEATHMATCH_PLAYERS_MIN | 
| static int | win_points = MENU_DEATHMATCH_WINS_MIN | 
| static int | creatures = 0 | 
| static int | bombs_at_end = 0 | 
| MenuDeathmatch::MenuDeathmatch | ( | ) | 
| virtual MenuDeathmatch::~MenuDeathmatch | ( | ) |  [inline, virtual] | 
        
| static void MenuDeathmatch::create | ( | AG_Event * |  ev = 0           | 
          ) |  [inline, static] | 
        

| void MenuDeathmatch::handlerNewMatch | ( | AG_Event * | event | ) |  [static, private] | 
        


int MenuDeathmatch::players_count = MENU_DEATHMATCH_PLAYERS_MIN [static, private]           | 
        
int MenuDeathmatch::win_points = MENU_DEATHMATCH_WINS_MIN [static, private]           | 
        
int MenuDeathmatch::creatures = 0 [static, private]           | 
        
int MenuDeathmatch::bombs_at_end = 0 [static, private]           | 
        
 1.5.6