#include <deathmatch.h>
Veřejné metody | |
MenuDeathmatch () | |
virtual | ~MenuDeathmatch () |
Statické veřejné metody | |
static void | create (AG_Event *ev=0) |
Statické privátní metody | |
static void | handlerNewMatch (AG_Event *event) |
Statické privátní atributy | |
static int | players_count = MENU_DEATHMATCH_PLAYERS_MIN |
static int | win_points = MENU_DEATHMATCH_WINS_MIN |
static int | creatures = 0 |
static int | bombs_at_end = 0 |
MenuDeathmatch::MenuDeathmatch | ( | ) |
virtual MenuDeathmatch::~MenuDeathmatch | ( | ) | [inline, virtual] |
static void MenuDeathmatch::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |
void MenuDeathmatch::handlerNewMatch | ( | AG_Event * | event | ) | [static, private] |
int MenuDeathmatch::players_count = MENU_DEATHMATCH_PLAYERS_MIN [static, private] |
int MenuDeathmatch::win_points = MENU_DEATHMATCH_WINS_MIN [static, private] |
int MenuDeathmatch::creatures = 0 [static, private] |
int MenuDeathmatch::bombs_at_end = 0 [static, private] |