#include <deathmatch.h>
Veřejné metody | |
| MenuDeathmatch () | |
| virtual | ~MenuDeathmatch () |
Statické veřejné metody | |
| static void | create (AG_Event *ev=0) |
Statické privátní metody | |
| static void | handlerNewMatch (AG_Event *event) |
Statické privátní atributy | |
| static int | players_count = MENU_DEATHMATCH_PLAYERS_MIN |
| static int | win_points = MENU_DEATHMATCH_WINS_MIN |
| static int | creatures = 0 |
| static int | bombs_at_end = 0 |
| MenuDeathmatch::MenuDeathmatch | ( | ) |
| virtual MenuDeathmatch::~MenuDeathmatch | ( | ) | [inline, virtual] |
| static void MenuDeathmatch::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |

| void MenuDeathmatch::handlerNewMatch | ( | AG_Event * | event | ) | [static, private] |


int MenuDeathmatch::players_count = MENU_DEATHMATCH_PLAYERS_MIN [static, private] |
int MenuDeathmatch::win_points = MENU_DEATHMATCH_WINS_MIN [static, private] |
int MenuDeathmatch::creatures = 0 [static, private] |
int MenuDeathmatch::bombs_at_end = 0 [static, private] |
1.5.6