MenuLoadGame Seznam členů třídy
Zde naleznete úplný seznam členů třídy
MenuLoadGame, včetně všech zděděných členů.
activeItem() | MenuBase | [static] |
clearStack() | MenuBase | [static] |
create(AG_Event *ev=0) | MenuLoadGame | [inline, static] |
createCheckboxItem(const char *text, int *value) | MenuBase | [protected] |
createFileDlg(bool load, const char *path, const char *menu, const char *submenu=0) | MenuBase | [protected] |
createHeading(const char *text) | MenuBase | [protected] |
createItem(const char *text) | MenuBase | [protected] |
createItemHoriz(const char *text) | MenuBase | [protected] |
filename | MenuLoadSaveGame | [protected, static] |
handlerBack(AG_Event *ev=0) | MenuBase | [static] |
handlerBoolItem(AG_Event *event) | MenuBase | [static] |
handlerIntItem(AG_Event *event) | MenuBase | [static] |
handlerItems(AG_Event *event) | MenuBase | [static] |
handlerLoadGame(AG_Event *event) | MenuLoadGame | [private, static] |
hide() | MenuBase | |
items_ | MenuBase | [protected] |
items_t typedef | MenuBase | [protected] |
menu_stack | MenuBase | [protected, static] |
MenuBase() | MenuBase | |
MenuLoadGame() | MenuLoadGame | |
p_items | MenuBase | [protected, static] |
path | MenuLoadSaveGame | [protected, static] |
setFilePath(const std::string &filepath) | MenuLoadSaveGame | [protected, static] |
show() | MenuBase | |
win | MenuBase | [protected] |
~MenuBase() | MenuBase | [virtual] |
~MenuLoadGame() | MenuLoadGame | [inline, virtual] |
~MenuLoadSaveGame() | MenuLoadSaveGame | [inline, virtual] |