MenuLoadGame Seznam členů třídy
Zde naleznete úplný seznam členů třídy
MenuLoadGame, včetně všech zděděných členů.
| activeItem() | MenuBase | [static] |
| clearStack() | MenuBase | [static] |
| create(AG_Event *ev=0) | MenuLoadGame | [inline, static] |
| createCheckboxItem(const char *text, int *value) | MenuBase | [protected] |
| createFileDlg(bool load, const char *path, const char *menu, const char *submenu=0) | MenuBase | [protected] |
| createHeading(const char *text) | MenuBase | [protected] |
| createItem(const char *text) | MenuBase | [protected] |
| createItemHoriz(const char *text) | MenuBase | [protected] |
| filename | MenuLoadSaveGame | [protected, static] |
| handlerBack(AG_Event *ev=0) | MenuBase | [static] |
| handlerBoolItem(AG_Event *event) | MenuBase | [static] |
| handlerIntItem(AG_Event *event) | MenuBase | [static] |
| handlerItems(AG_Event *event) | MenuBase | [static] |
| handlerLoadGame(AG_Event *event) | MenuLoadGame | [private, static] |
| hide() | MenuBase | |
| items_ | MenuBase | [protected] |
| items_t typedef | MenuBase | [protected] |
| menu_stack | MenuBase | [protected, static] |
| MenuBase() | MenuBase | |
| MenuLoadGame() | MenuLoadGame | |
| p_items | MenuBase | [protected, static] |
| path | MenuLoadSaveGame | [protected, static] |
| setFilePath(const std::string &filepath) | MenuLoadSaveGame | [protected, static] |
| show() | MenuBase | |
| win | MenuBase | [protected] |
| ~MenuBase() | MenuBase | [virtual] |
| ~MenuLoadGame() | MenuLoadGame | [inline, virtual] |
| ~MenuLoadSaveGame() | MenuLoadSaveGame | [inline, virtual] |