#include <load_save.h>
Veřejné metody | |
virtual | ~MenuLoadSaveGame () |
Statické chráněné metody | |
static void | setFilePath (const std::string &filepath) |
Statické chráněné atributy | |
static std::string | path = "" |
static std::string | filename = "" |
virtual MenuLoadSaveGame::~MenuLoadSaveGame | ( | ) | [inline, virtual] |
void MenuLoadSaveGame::setFilePath | ( | const std::string & | filepath | ) | [static, protected] |
std::string MenuLoadSaveGame::path = "" [static, protected] |
std::string MenuLoadSaveGame::filename = "" [static, protected] |