#include <main.h>
Veřejné metody | |
| MenuMain () | |
| virtual | ~MenuMain () |
Statické veřejné metody | |
| static void | create (AG_Event *ev=0) |
Statické privátní metody | |
| static void | handlerMenuShown (AG_Event *ev=0) |
| static void | handlerResumeGame (AG_Event *event) |
Statické privátní atributy | |
| static std::string | lang |
| static bool | is_game = false |
| MenuMain::MenuMain | ( | ) |
| virtual MenuMain::~MenuMain | ( | ) | [inline, virtual] |
| static void MenuMain::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |

| void MenuMain::handlerMenuShown | ( | AG_Event * | ev = 0 |
) | [static, private] |


| void MenuMain::handlerResumeGame | ( | AG_Event * | event | ) | [static, private] |


std::string MenuMain::lang [static, private] |
bool MenuMain::is_game = false [static, private] |
1.5.6