#include <main.h>
Veřejné metody | |
MenuMain () | |
virtual | ~MenuMain () |
Statické veřejné metody | |
static void | create (AG_Event *ev=0) |
Statické privátní metody | |
static void | handlerMenuShown (AG_Event *ev=0) |
static void | handlerResumeGame (AG_Event *event) |
Statické privátní atributy | |
static std::string | lang |
static bool | is_game = false |
MenuMain::MenuMain | ( | ) |
virtual MenuMain::~MenuMain | ( | ) | [inline, virtual] |
static void MenuMain::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |
void MenuMain::handlerMenuShown | ( | AG_Event * | ev = 0 |
) | [static, private] |
void MenuMain::handlerResumeGame | ( | AG_Event * | event | ) | [static, private] |
std::string MenuMain::lang [static, private] |
bool MenuMain::is_game = false [static, private] |