#include <newgame.h>
Veřejné metody | |
MenuNewGame () | |
virtual | ~MenuNewGame () |
Statické veřejné metody | |
static void | create (AG_Event *ev=0) |
Statické privátní metody | |
static void | handlerNewGame (AG_Event *event) |
Statické privátní atributy | |
static int | players_count = MENU_NEWGAME_PLAYERS_MIN |
static int | episode = MENU_NEWGAME_EPISODE_MIN |
MenuNewGame::MenuNewGame | ( | ) |
virtual MenuNewGame::~MenuNewGame | ( | ) | [inline, virtual] |
static void MenuNewGame::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |
void MenuNewGame::handlerNewGame | ( | AG_Event * | event | ) | [static, private] |
int MenuNewGame::players_count = MENU_NEWGAME_PLAYERS_MIN [static, private] |
int MenuNewGame::episode = MENU_NEWGAME_EPISODE_MIN [static, private] |