#include <newgame.h>
Veřejné metody | |
| MenuNewGame () | |
| virtual | ~MenuNewGame () |
Statické veřejné metody | |
| static void | create (AG_Event *ev=0) |
Statické privátní metody | |
| static void | handlerNewGame (AG_Event *event) |
Statické privátní atributy | |
| static int | players_count = MENU_NEWGAME_PLAYERS_MIN |
| static int | episode = MENU_NEWGAME_EPISODE_MIN |
| MenuNewGame::MenuNewGame | ( | ) |

| virtual MenuNewGame::~MenuNewGame | ( | ) | [inline, virtual] |
| static void MenuNewGame::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |

| void MenuNewGame::handlerNewGame | ( | AG_Event * | event | ) | [static, private] |


int MenuNewGame::players_count = MENU_NEWGAME_PLAYERS_MIN [static, private] |
int MenuNewGame::episode = MENU_NEWGAME_EPISODE_MIN [static, private] |
1.5.6