BombicMap Seznam členů třídy

Zde naleznete úplný seznam členů třídy BombicMap, včetně všech zděděných členů.

addGeneratedMapObject(ObjectListT &objList, BombicMapObject *object)BombicMap [private]
background()BombicMap
background_BombicMap [private]
BombicMap(const QString &name, int width, int height, BombicMapBackground *background, const QString &filename="")BombicMap
bonusGenerator(const BombicMap::Field &field)BombicMap
boxGenerator(const BombicMap::Field &field)BombicMap
canInsert(BombicMapObject *object, const BombicMap::Field &dstField)BombicMap
createCopy(const QString &newBackground)BombicMap
createCopy(int newWidth, int newHeight)BombicMap
creatureGenerator(const BombicMap::Field &field)BombicMap
Field typedefBombicMap
fields_BombicMap [private]
fieldsRect()BombicMap
fieldsRect_BombicMap [private]
FieldsT typedefBombicMap [private]
filename()BombicMap
filename_BombicMap [private]
generatedBonusAdded(BombicMapObject *object)BombicMap [signal]
generatedBonuses()BombicMap
generatedBonuses_BombicMap [private]
generatedBonusRemoved(BombicMapObject *object)BombicMap [signal]
generatedBoxAdded(BombicMapObject *object)BombicMap [signal]
generatedBoxes()BombicMap
generatedBoxes_BombicMap [private]
generatedBoxRemoved(BombicMapObject *object)BombicMap [signal]
generatedCreatureAdded(BombicMapObject *object)BombicMap [signal]
generatedCreatureRemoved(BombicMapObject *object)BombicMap [signal]
generatedCreatures()BombicMap
generatedCreatures_BombicMap [private]
insert(BombicMapObject *object, const BombicMap::Field &dstField)BombicMap
insertBackgroundWalls()BombicMap [private]
modified_BombicMap [private]
name()BombicMap
name_BombicMap [private]
ObjectListT typedefBombicMap
objectOnTop(const BombicMap::Field &field)BombicMap
objectsOnField(const BombicMap::Field &field)BombicMap
remove(BombicMapObject *object)BombicMap
removeGeneratedMapObject(ObjectListT &objList, BombicMapObject *object)BombicMap [private]
setFilename(const QString &filename)BombicMap
setGeneratedBonusesCount(BombicMapObject *bonus, int count)BombicMap [slot]
setGeneratedBoxesCount(BombicMapObject *box, int count)BombicMap [slot]
setGeneratedCreaturesCount(BombicMapObject *creature, int count)BombicMap [slot]
setGeneratedObjectsCount(ObjectListT &objList, BombicMapObject *object, int count)BombicMap [private]
setModified(bool modified=true)BombicMap [slot]
setName(const QString &name)BombicMap
updateGeneratorsBlocking(const Field &field)BombicMap
updateGeneratorsBlocking(const FieldSetT &fieldSet)BombicMap [private]
wasModified()BombicMap
~BombicMap()BombicMap


Generováno Mon May 24 21:58:41 2010 pro projekt Bombic 2 map editor programem  doxygen 1.5.6