Dokumentace souboru map_object_resource_handler.cpp

#include "map_object_resource_handler.h"
#include "resource_handler.h"
#include "wall_resource_handler.h"
#include "box_resource_handler.h"
#include "creature_resource_handler.h"
#include "player_resource_handler.h"
#include "floorobject_resource_handler.h"
#include "bonus_resource_handler.h"

Definice maker

#define REGISTER_HANDLER(className)   resourceHandlers_.append(new className)

Dokumentace k definicím maker

#define REGISTER_HANDLER ( className   )     resourceHandlers_.append(new className)


Generováno Mon May 24 21:58:32 2010 pro projekt Bombic 2 map editor programem  doxygen 1.5.6