MenuSaveGame Seznam členů třídy

Zde naleznete úplný seznam členů třídy MenuSaveGame, včetně všech zděděných členů.

activeItem()MenuBase [static]
clearStack()MenuBase [static]
create(AG_Event *ev=0)MenuSaveGame [inline, static]
createCheckboxItem(const char *text, int *value)MenuBase [protected]
createFileDlg(bool load, const char *path, const char *menu, const char *submenu=0)MenuBase [protected]
createHeading(const char *text)MenuBase [protected]
createItem(const char *text)MenuBase [protected]
createItemHoriz(const char *text)MenuBase [protected]
filenameMenuLoadSaveGame [protected, static]
handlerBack(AG_Event *ev=0)MenuBase [static]
handlerBoolItem(AG_Event *event)MenuBase [static]
handlerIntItem(AG_Event *event)MenuBase [static]
handlerItems(AG_Event *event)MenuBase [static]
handlerSaveGame(AG_Event *event)MenuSaveGame [private, static]
hide()MenuBase
items_MenuBase [protected]
items_t typedefMenuBase [protected]
menu_stackMenuBase [protected, static]
MenuBase()MenuBase
MenuSaveGame()MenuSaveGame
p_itemsMenuBase [protected, static]
pathMenuLoadSaveGame [protected, static]
setFilePath(const std::string &filepath)MenuLoadSaveGame [protected, static]
show()MenuBase
winMenuBase [protected]
~MenuBase()MenuBase [virtual]
~MenuLoadSaveGame()MenuLoadSaveGame [inline, virtual]
~MenuSaveGame()MenuSaveGame [inline, virtual]


Generováno Mon May 24 21:58:13 2010 pro projekt Bombic 2 programem  doxygen 1.5.6