#include <load_save.h>
Veřejné metody | |
| MenuSaveGame () | |
| virtual | ~MenuSaveGame () |
Statické veřejné metody | |
| static void | create (AG_Event *ev=0) |
Statické privátní metody | |
| static void | handlerSaveGame (AG_Event *event) |
| MenuSaveGame::MenuSaveGame | ( | ) |

| virtual MenuSaveGame::~MenuSaveGame | ( | ) | [inline, virtual] |
| static void MenuSaveGame::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |

| void MenuSaveGame::handlerSaveGame | ( | AG_Event * | event | ) | [static, private] |


1.5.6