#include <load_save.h>
Veřejné metody | |
MenuSaveGame () | |
virtual | ~MenuSaveGame () |
Statické veřejné metody | |
static void | create (AG_Event *ev=0) |
Statické privátní metody | |
static void | handlerSaveGame (AG_Event *event) |
MenuSaveGame::MenuSaveGame | ( | ) |
virtual MenuSaveGame::~MenuSaveGame | ( | ) | [inline, virtual] |
static void MenuSaveGame::create | ( | AG_Event * | ev = 0 |
) | [inline, static] |
void MenuSaveGame::handlerSaveGame | ( | AG_Event * | event | ) | [static, private] |