Background Seznam členů třídy
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Background, včetně všech zděděných členů.
anim_burned_ | Background | [private] |
anim_clean_ | Background | [private] |
Background(const Animation &anim_clean, const Animation &anim_burned, Uint16 x, Uint16 y) | Background | |
Background(const Background &background, Uint16 x, Uint16 y) | Background | |
burned_ | Background | [private] |
draw(SDL_Surface *window, const SDL_Rect &rect) | Background | [virtual] |
getZ() const | StaticMO | [virtual] |
isUpwards(const MapObject &obj) const | MapObject | [virtual] |
MapObject() | MapObject | [inline] |
MapObject(Uint16 x, Uint16 y) | MapObject | [inline] |
set_burned() | Background | [inline] |
StaticMO(Uint16 x, Uint16 y) | StaticMO | [inline] |
type() const | Background | [inline, virtual] |
update() | Background | [virtual] |
x_ | MapObject | [protected] |
y_ | MapObject | [protected] |
~Background() | Background | [inline, virtual] |
~MapObject() | MapObject | [inline, virtual] |
~StaticMO() | StaticMO | [inline, virtual] |