#include <vector>
#include <string>
#include <utility>
#include <algorithm>
#include <helpers/agar.h>
#include <helpers/sdl.h>
#include <constants.h>
#include <config.h>
#include "game.h"
#include "base.h"
#include "tools.h"
#include "mapobjects.h"
#include "background.h"
#include "wall.h"
#include "floorobject.h"
#include "box.h"
#include "bonus.h"
#include "bonus_application.h"
#include "creature.h"
#include "player.h"
#include "bomb.h"
#include "flame.h"
#include "presumption.h"
#include <iostream>
Funkce | |
SINGLETON_INIT (Game) |
SINGLETON_INIT | ( | Game | ) |